
//==============================================================================
// Champion_anim.txt
//==============================================================================

import norse_sword_anim.txt
import shield_defines_anim.txt

//==============================================================================
define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}
//==============================================================================
define Head
{
   TechLogic none
   set hotspot
   {
      version
      {
            Visual Infantry G hypaspist Head Copper
ReplaceTexture Infantry G Hypaspist Head Copper/Infantry G Hypaspist Head Bronze
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/champion infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry X 2 Sword Fighter_IdleA
                                  ReplaceTexture infantry x 2 sword fighter iron/infantry n champion standard
				connect RightHand norseSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry X 2 Sword Fighter_IdleA
                                  ReplaceTexture infantry x 2 sword fighter iron/infantry n champion iron
				connect RightHand norseSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/champion infantry
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword Fighter_WalkA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand norseSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword Fighter_WalkA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand norseSword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/champion infantry
     set hotspot
	   {
	      version
	      {
				Visual Infantry X 2 Sword Fighter_AttackB

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.59 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect LeftForearm norseshield hotspot
				connect RightHand norseSword hotspot
         }
      }
     set hotspot
	   {
	      version
	      {
				Visual Infantry X 2 Sword Fighter_AttackB

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.59 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect LeftForearm norseshield hotspot
				connect RightHand norseSword hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/champion infantry
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword Fighter_DeathA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion standard
				connect LeftForearm norseshield hotspot
				connect RightHand norseSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword Fighter_DeathA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion iron
				connect LeftForearm norseshield hotspot
				connect RightHand norseSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/champion infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry X 2 Sword Fighter_boredA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion standard
				connect LeftForearm norseshield hotspot
				connect RightHand norseSword hotspot
				Connect TopOfHead Head hotspot
  }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry X 2 Sword Fighter_boredA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion iron
				connect LeftForearm norseshield hotspot
				connect RightHand norseSword hotspot
				Connect TopOfHead Head hotspot
  }
	   }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/champion infantry
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword Fighter_FlailA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion standard
				connect LeftForearm norseshield hotspot
			              connect RightHand norseSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword Fighter_FlailA

ReplaceTexture infantry x 2 sword fighter iron/infantry n champion iron
				connect LeftForearm norseshield hotspot
				connect RightHand norseSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================

anim repair
{      
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n champion standard2
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n champion iron2
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}

//==============================================================================

anim heal
{      
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n champion standard2
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n champion iron2
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}

//==============================================================================

anim build
{      
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n champion standard2
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n champion iron2
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}


